Re: Crazy Stone is back

Dave Dyer <[email protected]>
Newsgroups gmane.games.devel.go
Message-ID <[email protected]>
At 06:31 AM 3/5/2018, [email protected] wrote:
>My guess is that there is some kind of threshold depending on the relative strength of MC eval and the value function of the NN. 

My experiments suggest it's better to train with much longer MCTS
time than will be used in actual play, so the MCTS values that are
the input to training are as good as possible.


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