Re: Paper “Complexity of Go” b y Robson
uurtamo <[email protected]> Mon, 18 Jun 2018 15:27:39 -0700
| Newsgroups | gmane.games.devel.go |
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| Message-ID | <CADg0iNCe+0i07TCOxs0nE3P0pqfkTaM9rhHAZjb_=w1Pijgp8w@mail.gmail.com> |
My understanding: ko fights will take this to (at least, I haven't seen the EXP argument) PSPACE. no ko fights and no counting (i.e. first capture) could put this in P. s. On Mon, Jun 18, 2018 at 3:21 PM John Tromp <[email protected]> wrote: > On Mon, Jun 18, 2018 at 10:24 PM, Álvaro Begué <[email protected]> > wrote: > > I don't think ko fights have anything to do with this. John Tromp told > > me that ladders are PSPACE complete: https://tromp.github.io/lad.ps > > Ko fights are needed to take Go problems beyond PSPACE. > For Japanese rules they suffice to go beyond (assuming EXPTIME != PSPACE), > but for Chinese rules it's an open problem. > > regards, > -John > _______________________________________________ > Computer-go mailing list > [email protected] > http://computer-go.org/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list [email protected] http://computer-go.org/mailman/listinfo/computer-go