Re: Memory Loss

Ryan Ordway <[email protected]>
Newsgroups gmane.games.devel.mud.rom
Message-ID <[email protected]>
Sandi Fallon wrote:

>Greetings!
>
>Yes, that's "loss", not "leak". Is it possible for the memory used by
>ROM to drop? Normally, I use about RSS - 6670 as shown in PS. The game
>boots to around 6630 after the CPU has dropped to 0%, then climbs to
>6K+ within a day as the mobs load, players log in, etc. Last night,
>after several days of low usage (and no reboot for a week), I noticed
>PS showed RSS - 6237! This is less than I've ever seen after a reboot.
>It's like I lost an area, or something.
>  
>
    That's the resident memory in use by your process. That is, the 
amount of memory
that is in use by your program that is using REAL memory, rather than swap.
RES + SWAP = TOTAL. If the amount of resident memory drops, either you have
unloaded something from memory, or a portion of your process's memory 
has been
swapped out to make room for another program. If this is on a server 
that you control
I would check to make sure you have enough available memory for 
everything you are
running. If not, it may be time to add more RAM, or prune down the number of
processes you are running.

    Ryan

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