Re: Memory issues.
Davion Kalhen <[email protected]>
| Newsgroups | gmane.games.devel.mud.rom |
|---|---|
| Message-ID | <[email protected]> |
On Apr 7, 2005 6:24 AM, Valnir <[email protected]> wrote: > Would it work just as well to do like the following? > > if ( !str_cmp(word,"Clan") ) > { > char name[MIL] = fread_string(fp); > ch->clan = clan_lookup(name); > fMatch = TRUE; > break; > } > That will not work. fread_string returns the pointer to a allocated chunk of characters. If you'll notice, it returns str_dup(whatisread);, so its allocated there. If you really want to avoid such things, write a function similar to fread_string but doesn't allocate memory. As for my prior rant, const is not needed. I mean, of course, you can use it. I use static myself. It sets a defined place in the heap for the variable, meaning it will never need to free/allocate the variable. Send_to_char and functions like it are called frequently throughout the life of the program, and if it is not static, then memory will keep being allocated and freed from the stack. It isn't a huge deal, I just did it to optimize my send_to_char. Its a nit-picking thing :P -- ROM mailing list [email protected] Unsubscribe here ->>> http://www.rom.org/cgi-bin/mailman/listinfo/rom