Re: do_areas prob..

"Valnir" <[email protected]>
Newsgroups gmane.games.devel.mud.rom
Message-ID <[email protected]>
What exactly do you mean by a "copyover"??

In our mud, the area info changes on the fly and saves to file on "asave 
changed".

If you try "do_areas" after "asave changed" and BEFORE the "copyover", does 
it work and show the right new levels, or old levels, or BOOM?

Do you have any info from a CORE that we could see?

- Valnir

----- Original Message ----- 
From: "Brinny" <[email protected]>
To: <[email protected]>
Sent: Friday, April 15, 2005 4:30 PM
Subject: do_areas prob..


> Btw, I was also thinking the problem might be with
> saving the levels in aedit or when the area is
> reloaded after the copyover?
>
>
>
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