Re: Shopkeepers

Jim Robinson <[email protected]> Sat, 03 Sep 2005 10:28:38 -0400
Newsgroups gmane.games.devel.mud.rom
Organization Sacrificial Spam Lamb v2
Message-ID <[email protected]>
[email protected] wrote:

> You're quite right about Quickmud using OLC, Tom... but based on the page you directed me to, the OLC's are quite different.
> 
> Based on the guide you presented me with (which is quite useful for other things OLC related), it's shop creation method isn't possible within the codebase that I downloaded.
> 
> My OLC simply doesn't have the "shop" command to assign/create shops.
> 
> I've perused the code to see if maybe I'm missing something, but I can't spot anything out of the ordinary (unless I'm _suppoed_ to have the shop command...).
> 
> I'm going to download the QuickMUD version that has the areas included and see if maybe there's something in there about it.
> 
> If you can think of anything else that might help me out in the meantime... let me know. :)
> 
> Thanks for your help.

The version of OLC in Quickmud http://www.flugh.com/quickmud/quickmud.tar.gz
You can work with shops via medit_shop code in olc_act.c. It's been a while
for me too :-) But looks like you create the shop with 'shop assign' and go
from there.
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