Re: Dragon Breath
"Valnir" <[email protected]> Tue, 13 Sep 2005 09:49:30 -0400
| Newsgroups | gmane.games.devel.mud.rom |
|---|---|
| Message-ID | <[email protected]> |
Easiest way would be to add a check in the dragon function that checks:
if ( IS_NPC(victim) && IS_SET(victim->act, ACT_ADEPT) )
continue;
Plain English, don't do damage to this mob.
- Valnir
----- Original Message -----
From: "Charles Gray" <[email protected]>
To: <[email protected]>
Sent: Tuesday, September 13, 2005 4:28 AM
Subject: Dragon Breath
> On my mud i have dragonbreath as a auto-skill for
> dragons. I have recently encountered a problem. When
> players are in mud school fighting things that are in
> the same rooms as Adepts, thier dragon breath hits the
> adepts... I need to know how to make this not
> happen... here is the code...
>
> //GUESS WHAT< AUTOBREATH FOR PCS!
> if (ch->race == race_lookup("dragon"))
> {
> dragon( ch, "fire breath" );
> }
>
> I know dragon is in the special.c file in stock rom...
> so no need to include that. Any help would be
> appreciated! thanks!
> Atm,
> Forgotten Empire
>
>
>
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