Re: Compiling stock ROM code under Fedora Core 4

Chad Simmons <[email protected]> Fri, 7 Oct 2005 15:44:27 -0700 (PDT)
Newsgroups gmane.games.devel.mud.rom
Message-ID <[email protected]>

--- Franklin Zecca <[email protected]> wrote:

> Howdy all, I'm the resident list n00b and I had some questions about
> compiling ROM.
> 
> I recently set up a machine with Fedora Core 4, and decided I wanted
> to use this machine as my server. Just to tinker around with it, I put
> the stock source (v2.4b6) in a folder -- without any modifications of
> my own -- and ran make.
> 
> It immediately blew through errors. I tried using the Makefile.linux
> in place of the original Makefile and had the same issue.
> 
> Any insight or help with this is greatly appreciated!

[SNIP]

I'll compile Stock ROM and QuickMUD on the FC4 box at home once I'm done
working, and post the required code changes (if any). One thing to also be sure
of is that you have all your packages up to date (either via YUM or up2date).

~Kender

-----BEGIN GEEK CODE BLOCK-----
Version 3.12
GCS/IT/L/S/O d-(+) s++: a-(?) C++++$ UBLS++++$ 
P+++(--)$ L++++$ E--- W+$ N !o K? w(---) !O 
M- !V PS+ PE(-) Y+ PGP->+ t+ 5 X++ R(+) tv+@ 
b+(++) !DI+++ D G(-) e>+++ h---() r+++ y+++(++)
------END GEEK CODE BLOCK------


		
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