Re: Game testings

Alex Bevilacqua <[email protected]>
Newsgroups gmane.games.devel.scummvm
Message-ID <CAKb5ovX3dyyv5RF7XJks13F-OZKRR22ZJATz0Dd9Cicu8S7Z0w@mail.gmail.com>
Up to you guys if that's a big enough hurdle that we just shouldn't proceed.

I don't think it would be hard to get community support if necessary,
especially if this is all open source.

I'll still get rolling on this since I'm excited about it, but if the team
wants this shelved, we can.

On Tue, May 24, 2016, 1:37 PM Filippos Karapetis <[email protected]> wrote:

> That might be an issue... we do not have a Ruby developer, and we'll need
> to set up a Ruby environment on our server, too (phusion passenger etc).
>
>
> On Tue, May 24, 2016 at 7:15 PM, Alex Bevilacqua <[email protected]>
> wrote:
>
>> Ruby for sure ;)
>>
>> On Tue, May 24, 2016, 12:13 PM Filippos Karapetis <[email protected]>
>> wrote:
>>
>>> Sounds cool, but will you write it in PHP, or Ruby? (I'm asking cause I
>>> know you are a Ruby dev).
>>>
>>> Regards
>>>
>>> On Tue, May 24, 2016 at 2:57 PM, Alex Bevilacqua <[email protected]>
>>> wrote:
>>>
>>>> Ok cool. I'll see what i can get done tonight and tomorrow night and
>>>> throw it up on Heroku for you guys.
>>>>
>>>> I'm thinking of including the following initially:
>>>>
>>>> * basic user management and user roles (admin, maintainer, user)
>>>> * basic administration (manage scummvm version, create/manage games)
>>>> * allow game variations (language, platform, version)
>>>> * comments!
>>>> * activity stream (comments, updates/additions to platform ... etc)
>>>>
>>>> I figure that's ambitious enough for now, and if I can actually deliver
>>>> should give you a feel for what this could be (and if it would fit into the
>>>> scummvm online ecosystem)
>>>>
>>>> I'll post all the code to github as it takes shape.
>>>>
>>>> On 24 May 2016 at 07:49, Eugene Sandulenko <[email protected]> wrote:
>>>>
>>>>>
>>>>>
>>>>> On 24 May 2016 at 13:46, Alex Bevilacqua <[email protected]> wrote:
>>>>>
>>>>>> Just out of curiosity, would you guys be interested in a custom
>>>>>> solution for managing the games catalogue and games compatibility?
>>>>>>
>>>>>> This is something I've wanted to write for a little while now.
>>>>>>
>>>>>> If you're interested, I can try to do a quick proof of concept. I
>>>>>> always envisioned a cross between the dosbox compatibility list and the
>>>>>> wine appdb.
>>>>>>
>>>>>
>>>>> Absolutely!
>>>>>
>>>>>
>>>>> Eugene
>>>>>
>>>>
>>>>
>>>>
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>>>>
>>>
>>>
>>> --
>>> "Experience is the name every one gives to their mistakes" - Oscar Wilde
>>>
>>
>
>
> --
> "Experience is the name every one gives to their mistakes" - Oscar Wilde
>

------------------------------------------------------------------------------
Mobile security can be enabling, not merely restricting. Employees who
bring their own devices (BYOD) to work are irked by the imposition of MDM
restrictions. Mobile Device Manager Plus allows you to control only the
apps on BYO-devices by containerizing them, leaving personal data untouched!
https://ad.doubleclick.net/ddm/clk/304595813;131938128;j

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