Re: ATTN Porters: Switching to SDL2?

Eugene Sandulenko <[email protected]>
Newsgroups gmane.games.devel.scummvm
Message-ID <CAJG28-bETXdKMqVJN1Kc6Tc8W-9dvVuhjZAO4FebpACru70Czg@mail.gmail.com>
On 14 August 2016 at 17:20, Luc Schrijvers <[email protected]> wrote:

> Hello, for me personaly I prefere sticking with SDL1 for the moment, Haiku
> ins't really ready yet for SDL2 (although the libs can be build and
> installed), it would probably mean a break if there wouldn't be a fallback
> atm.
>
Oh, that is fine. The SDL1 code will stay there.

It will be just matter of detection. It will try to detect SDL2, and then
SDL1.

I am going to have the change submitted via a PR, so you and other porters
will have chance to test it on their ports.


Eugene

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