Re: Cloud Support
Luc Schrijvers <[email protected]>
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <CACyWai5PZQccFGupJXeiwKNK9GP0ZiXN6jSrQPAg0pprruA22g@mail.gmail.com> |
Make failed on me not finding getifaddrs, adding #elif defined _BSD_SOURCE in the localwebserver.cpp file after line 298 fixed that issue on Haiku, but when I try to start the server in ScummVM I get the local address 0.0.0.0 ... (and in Terminal it shows me "WARNING: LocalWebserver: Failed to resolve IP with the default way!" Also Haiku is missing xdg-utils to use xdg-open ... "/bin/sh: xdg-open: command not found" Any pointers that I could use? 2016-09-02 5:06 GMT+02:00 Alexander Tkachev <[email protected]>: > Hi Thierry, > > I believe SDL_net 1.2 and 2 are almost the same, as docs on it's site for > both versions are the same. It's possible that using SDL_net 1.2 with SDL 2 > is problematic. > > I think that choosing corresponding version of SDL_net is the best option. > > I've just built ScummVM under Kubuntu with this: > CPPFLAGS=-DUSE_SDL2 SDL_CONFIG=sdl2-config ./configure > --disable-all-engines --enable-engine=cge --disable-fluidsynth > > Having these in the configure output: > Looking for sdl-config... /usr/bin/sdl2-config > <...> > Checking for SDL_Net... yes > <...> > Backend... sdl (2.0.4) > > So, yeah, not default arguments. I guess changing configure to use > sdl2-config when building with SDL2 should do the trick. > — Alexander > > _______________________________________________ > Scummvm-devel mailing list > [email protected] > http://lists.scummvm.org/listinfo/scummvm-devel > > _______________________________________________ Scummvm-devel mailing list [email protected] http://lists.scummvm.org/listinfo/scummvm-devel