Re: GSoC in 2018?
Arnaud Boutonné <[email protected]> Tue, 16 Jan 2018 09:18:17 +0100
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <CABojxEv3L_sVkjOF98_3O=VS4JbG2TFWZ8N4GxJLoAGV_W8wUw@mail.gmail.com> |
Hi Eugene, hi everybody I'm in favor of applying this year again. We can work on last year's list ( http://wiki.scummvm.org/index.php/Summer_of_Code/GSoC_Ideas_2017). Sludge engine and Supernova's first game are done, and the 2nd supernova game can be used as a task. Of course, we have to check the list in order to remove the obsolete one (typically, I have no idea of the status of ICB for ResidualVM, and I don't know if it's still an option to get a student for Director). My favorite task is the one about shaders/scalers. It's been lying there foreever, and could give us a really nice outcome. The deadline for org application forms is in 2 weeks, so we really have to work on that if I'm not the only one thinking it's a good idea. Oh, and I volunteer to be a mentor this year. Do you want me to spend some time at looking if there are other low-hanging fruits we could find for potential mentors (like existing engines lying around, or source code availability for other games?) Best regards, Arnaud On Tue, Jan 16, 2018 at 12:40 AM, Eugene Sandulenko <[email protected]> wrote: > Hi Team, > > Should we apply for the GSoC this year? Do we have enough ideas and > mentors? > > > Eugene > > > _______________________________________________ > Scummvm-devel mailing list > [email protected] > http://lists.scummvm.org/listinfo/scummvm-devel > > _______________________________________________ Scummvm-devel mailing list [email protected] http://lists.scummvm.org/listinfo/scummvm-devel