Re: GSoC in 2018?

Arnaud BoutonnĂ© <[email protected]> Tue, 16 Jan 2018 09:18:17 +0100
Newsgroups gmane.games.devel.scummvm
Message-ID <CABojxEv3L_sVkjOF98_3O=VS4JbG2TFWZ8N4GxJLoAGV_W8wUw@mail.gmail.com>
Hi Eugene, hi everybody

I'm in favor of applying this year again. We can work on last year's list (
http://wiki.scummvm.org/index.php/Summer_of_Code/GSoC_Ideas_2017). Sludge
engine and Supernova's first game are done, and the 2nd supernova game can
be used as a task.
Of course, we have to check the list in order to remove the obsolete one
(typically, I have no idea of the status of ICB for ResidualVM, and I don't
know if it's still an option to get a student for Director).

My favorite task is the one about shaders/scalers. It's been lying there
foreever, and could give us a really nice outcome.

The deadline for org application forms is in 2 weeks, so we really have to
work on that if I'm not the only one thinking it's a good idea.

Oh, and I volunteer to be a mentor this year.

Do you want me to spend some time at looking if there are other low-hanging
fruits we could find for potential mentors (like existing engines lying
around, or source code availability for other games?)

Best regards,
Arnaud

On Tue, Jan 16, 2018 at 12:40 AM, Eugene Sandulenko <[email protected]> wrote:

> Hi Team,
>
> Should we apply for the GSoC this year? Do we have enough ideas and
> mentors?
>
>
> Eugene
>
>
> _______________________________________________
> Scummvm-devel mailing list
> [email protected]
> http://lists.scummvm.org/listinfo/scummvm-devel
>
>

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