Re: GSoC in 2018?
Paweł Kołodziejski <[email protected]> Tue, 16 Jan 2018 12:25:18 +0100
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <[email protected]> |
I can mentor ICB task and wintermute 3d if needed. Pawel On 2018-01-16 10:43, Arnaud Boutonné wrote: > Hi somaen > > Would you have some time to mentor it? T0by, the same question to > you? > > btw, who could mentor the ICB task? > > Best regards, > Arnaud > > On Tue, Jan 16, 2018 at 10:40 AM, Einar Johan Trøan Sømåen > <[email protected]> wrote: > >> There is also the wintermute 3D task, which I still think is a >> decent one. So I'm in favour. >> >> Einar Johan >> >> tir. 16. jan. 2018 kl. 10.13 skrev Arnaud Boutonné >> <[email protected]>: >> >>> Hey Pawel :) >>> >>> Congratulations for the release of v0.3 ... And also, it shows >>> activity on the project which is really cool. >>> Did someone consider the Penumbra engine, yet? :) >>> >>> See you >>> >>> Arnaud >>> >>> On Tue, Jan 16, 2018 at 9:21 AM, Paweł Kołodziejski >>> <[email protected]> wrote: >>> >>>> ICB for ResidualVM is still valid task. >>>> >>>>> On 16 Jan 2018, at 09:18, Arnaud Boutonné >>>>> <[email protected]> wrote: >>>>> >>>>> Hi Eugene, hi everybody >>>>> >>>>> I'm in favor of applying this year again. We can work on last >>>>> year's list >>>>> (http://wiki.scummvm.org/index.php/Summer_of_Code/GSoC_Ideas_2017 >>>>> [2]). Sludge engine and Supernova's first game are done, and the >>>>> 2nd supernova game can be used as a task. >>>>> Of course, we have to check the list in order to remove the >>>>> obsolete one (typically, I have no idea of the status of ICB for >>>>> ResidualVM, and I don't know if it's still an option to get a >>>>> student for Director). >>>>> >>>>> My favorite task is the one about shaders/scalers. It's been >>>>> lying there foreever, and could give us a really nice outcome. >>>>> >>>>> The deadline for org application forms is in 2 weeks, so we >>>>> really have to work on that if I'm not the only one thinking it's a >>>>> good idea. >>>>> >>>>> Oh, and I volunteer to be a mentor this year. >>>>> >>>>> Do you want me to spend some time at looking if there are other >>>>> low-hanging fruits we could find for potential mentors (like >>>>> existing engines lying around, or source code availability for >>>>> other games?) >>>>> >>>>> Best regards, >>>>> Arnaud >>>>> >>>>> On Tue, Jan 16, 2018 at 12:40 AM, Eugene Sandulenko >>>>> <[email protected]> wrote: >>>>> >>>>>> Hi Team, >>>>>> >>>>>> Should we apply for the GSoC this year? Do we have enough ideas >>>>>> and mentors? >>>>>> >>>>>> Eugene >>>>>> >>>>>> _______________________________________________ >>>>>> Scummvm-devel mailing list >>>>>> [email protected] >>>>>> http://lists.scummvm.org/listinfo/scummvm-devel [1] >>>>> >>>>> _______________________________________________ >>>>> Scummvm-devel mailing list >>>>> [email protected] >>>>> http://lists.scummvm.org/listinfo/scummvm-devel [1] >>> >>> _______________________________________________ >>> Scummvm-devel mailing list >>> [email protected] >>> http://lists.scummvm.org/listinfo/scummvm-devel [1] > > > > Links: > ------ > [1] http://lists.scummvm.org/listinfo/scummvm-devel > [2] http://wiki.scummvm.org/index.php/Summer_of_Code/GSoC_Ideas_2017 _______________________________________________ Scummvm-devel mailing list [email protected] http://lists.scummvm.org/listinfo/scummvm-devel