Re: GSoC in 2018?
"John Willis" <[email protected]> Tue, 16 Jan 2018 19:41:01 -0000
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <[email protected]> |
Hi All, Very happy to offer to mentor and/or help with admin/support this year. I’ll also take a look over the ideas as I do think it is important we have a good range of achievable ideas. Thanks, John From: Scummvm-devel [mailto:[email protected]] On Behalf Of Arnaud Boutonné Sent: 16 January 2018 08:18 To: Eugene Sandulenko <[email protected]> Cc: ScummVM List <[email protected]> Subject: Re: [Scummvm-devel] GSoC in 2018? Hi Eugene, hi everybody I'm in favor of applying this year again. We can work on last year's list (http://wiki.scummvm.org/index.php/Summer_of_Code/GSoC_Ideas_2017). Sludge engine and Supernova's first game are done, and the 2nd supernova game can be used as a task. Of course, we have to check the list in order to remove the obsolete one (typically, I have no idea of the status of ICB for ResidualVM, and I don't know if it's still an option to get a student for Director). My favorite task is the one about shaders/scalers. It's been lying there foreever, and could give us a really nice outcome. The deadline for org application forms is in 2 weeks, so we really have to work on that if I'm not the only one thinking it's a good idea. Oh, and I volunteer to be a mentor this year. Do you want me to spend some time at looking if there are other low-hanging fruits we could find for potential mentors (like existing engines lying around, or source code availability for other games?) Best regards, Arnaud On Tue, Jan 16, 2018 at 12:40 AM, Eugene Sandulenko <[email protected] <mailto:[email protected]> > wrote: Hi Team, Should we apply for the GSoC this year? Do we have enough ideas and mentors? Eugene _______________________________________________ Scummvm-devel mailing list [email protected] http://lists.scummvm.org/listinfo/scummvm-devel