Re: GSoC 2018
Eugene Sandulenko <[email protected]> Wed, 14 Feb 2018 14:49:32 +0100
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <CAJG28-aifVsqOv=G5qaz-3nZ-2FTGcbBXLSVLZAai7M_S5LBtw@mail.gmail.com> |
Hi Rostyslav, If you're able to reproduce the bug and can fix it, that would be great. As you might see, there were certain struggles with reproducing. As of the shaders, that is great too, as the work is needed, and there is already some progress done. Eugene On 14 February 2018 at 14:23, MAP Inc. <[email protected]> wrote: > Hi everyone, I am Rostyslav AKA JackRaider at the > #scummvm-freenode channel, I have already compiled the engine and I have > been searching for a bug to solve, here I found one bug > <https://bugs.scummvm.org/ticket/5862#no1>, but I am not sure if it is a > good decision to put all of my efforts on solving this one, maybe you guys > have something special for us, applicants. If you are going to ask me what > task I want to choose for the gsoc, then it will be "Support for shaders > and arbitrary scalers", cuz I have some experience in this fields. So what > do you think? > > _______________________________________________ > Scummvm-devel mailing list > [email protected] > http://lists.scummvm.org/listinfo/scummvm-devel > > _______________________________________________ Scummvm-devel mailing list [email protected] http://lists.scummvm.org/listinfo/scummvm-devel