Re: Greeting from the student of ResidualVM in GSoC
Bastien Bouclet <[email protected]> Wed, 2 May 2018 08:07:20 +0200
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <CAAPuaS0jNistEBPXD226rQ43Z=0VK-Vf+1L1nFF2TDzRcfTAUQ@mail.gmail.com> |
Hi Liu, Welcome aboard. I hope your stay in the world of Stark will be pleasant! Bastien 2018-05-01 18:38 GMT+02:00 Douglas Liu <[email protected]>: > Dear developers of ScummVM and ResidualVM, > > Greetings! I am the student with the name "Douglas_GSoC" that got accepted > to join the development of ResidualVM. Sorry for such a late email, for the > reason that I need some time to finish some of my end-term projects. Now I > finally have the time to formally introduce myself, and here it goes: > > I am a Chinese coming from Guangzhou, Mainland. I am a current year 3 > computer science student at the Hong Kong Polytechnic University. My > Chinese name is Liu Zhaosong and in case you are interested, in simplified > Chinese character it is "刘兆松", but you can call me Douglas for convenience. > I have changed my displayed name on GSoC website to Douglas Liu so really, > you can call me however you like, I am okay with anything :) > > I am so happy that I got accepted in this year's GSoC as a participant of > the development of ResidualVM. I have been highly interested in game > programming and development for a very long while. I have been longing for > a chance to experience actual game programming, and now I get it, and I am > excited about it! For this year's GSoC I am going to implement the menus > and shadow features of the Stark engine to support the game *The Longest > Journey*. Although they are not big parts of the engine, I believe I > shall have valuable experience through this glimpse of the architecture of > a real game engine. Besides, I get the chance (or challenge, I should say?) > to learn knowledge of OpenGL and computer graphics, which I have always > believe a must for game developers to learn. I am really looking forward to > the coming three months of GSoC and I am ready to have a busy yet wonderful > time. > > Due to the timezone (I am in Hong Kong now), I think it may be hard for me > to keep staying on the IRC channel and chat with you guys. But I promise I > will check it through the log frequently. If you see a guy with the name > "DouglasLiu" logging on and off, that will no doubt be me :D > > Right now I have come up some plans to better prepare myself for the > coding period. I have created my blog through Blogger ( > https://douglasingsoc.blogspot.hk). I have forked the repository of > ResidualVM in the application period and my Github account is > DouglasLiuGamer. I have purchased the OpenGL Superbible for my reference > and future learning material, and the book is on its way. I am soon going > to further read the codebase and I plan to start working as soon as > possible. > > Last but lot least, I want to express my biggest gratitude to my mentor > Bastien, a.k.a bgK. He has given me tremendous help when I was applying for > GSoC. I believe with my heart that we are going to have a wonderful and > memorable time together. > > Wish all the best to all developers! > > Sincerely, > Liu Zhaosong (Douglas) > > p.s. Recently I am playing the game *Pyre* from Supergiant Games. It is > magnificent and now Supergiant Games is now officially my No.1 > favourite indie game studio! I highly recommend it to everyone! Along with > the other two games from Supergiant: *Bastion* and *Transistor*. They are > really all masterpieces! > _______________________________________________ Scummvm-devel mailing list [email protected] http://lists.scummvm.org/listinfo/scummvm-devel