Re: ScummVM, Windows and 64 bit

raziel_nosgoth <[email protected]> Fri, 15 Jun 2018 12:15:47 +0200
Newsgroups gmane.games.devel.scummvm
Message-ID <[email protected]>
I dont think its a good idea to speculate about possible future steps of os developers and depend the build strategy on it.
Why not simply wait, see what really happens and act accordingly.  
I mean, it wont be magic to provide 64bit builds then, but it *will* be more work to do it now and adapt it later again. 
Just my 2ct.
Take care,
Hubert
Mit Samsung Galaxy Smartphone gesendet.
-------- Ursprüngliche Nachricht --------Von: Lothar Serra Mari <[email protected]> Datum: 14.06.18  08:49  (GMT+01:00) An: [email protected] Betreff: [Scummvm-devel] ScummVM, Windows and 64 bit 
Hi Team,

as you might have heard, Apple is phasing out support for 32-bit 
applications on macOS in future versions and has already started the 
deprecation period.

What's your opinion on starting to provide official 64-bit builds for 
Windows too? I'm afraid that Microsoft will starting to phase out 32-bit 
support in the future too...

I know that the ScummVM and ResidualVM applications won't profit from 
64-bit since they don't use stuff like large memory areas, but maybe 
this would make them more future-proof?

Let me hear your thoughts!

Greetings
Lothar


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