New member hello
David Fioramonti <[email protected]> Sat, 25 Aug 2018 19:11:41 -0400
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <CANrP9GxFMddkWzfR0rQPxDEoxjJi55s4noFkjTORr1cO_5vR6w@mail.gmail.com> |
Hey guys, I joined the team today. I have mostly been a tester for ScummVM starting with 1.9. I was initially pulled to the project because Myst was in the process of being added to the supported list and I never beat it as a kid. It is also quite cool that 99% of ScummVM games run flawless on something like a raspberry pi. I next did some testing for Titanic and also started to make commits for Titanic that dealt with the space ship puzzle in the late game. I have a strong math and signal processing background so those are the area's I have looked into mostly with the cosine/sine table stuff being the most recent. I am still learning the ScummVM general code but simple things like adding meta data for the saves makes sense to me now, so I have done that where I can. I've still got some more ScummVM games to play so I will be playing those and improving them if need be or just enjoying them. I like the idea of spending time getting lost eden to a supported state, but compared to c++, dissassembly is quite overwhelming. I also play soccer and work, since I have completed school. -dafioram _______________________________________________ Scummvm-devel mailing list [email protected] http://lists.scummvm.org/listinfo/scummvm-devel