Apologies regrading The 7th Guest: 25th Anniversary Edition
Liron Barzilai <[email protected]> Tue, 16 Apr 2019 23:36:45 +0300
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <e0056429-49c3-4645-bea7-45b77dccdf03@Spark> |
--===============2052014235225001964== Content-Type: multipart/alternative; boundary="5cb63ce3_515f007c_4df3" --5cb63ce3_515f007c_4df3 Content-Type: text/plain; charset="utf-8" Content-Transfer-Encoding: quoted-printable Content-Disposition: inline Dear ScummVM Team, My name is Liron Barzilai and I am the founder of MojoTouch (previously =22= iPhSoft=22), a small game developer studio. Some of you already knows me, since for about 10 years now we commerciall= y used ScummVM code to release games on different platforms and occasiona= lly collaborated with some of you to work on our modified sources. We have a lot appreciation to the ScummVM project and the work been done = by the team. We feel that when we manage to get distribution rights and r= elease a game using it - it=E2=80=99s another proof that open-source code= can drive commercial projects (and of course a win for the =E2=80=9Cretr= o gaming=E2=80=9D community). The last thing we think is that any of you = are dumb for not selling your work. We read, when we just started, about = the Atari case with the Wii re-releases. So we know your pain and althoug= h we haven=E2=80=99t felt it like you did, we understand how you must fee= l about companies that violates ScummVM license. Today, I wanted to bring to your attention that in our latest release (a = new edition of The 7th Guest), that was done in the beginning of this mon= th, we didn=E2=80=99t made the modified sources immediately available to = download from our website. That=E2=80=99s until about 48 hours later, Eugene has rightfully scold me= that you see it as a violation. Then, within an hour, our website was up= dated. It=E2=80=99s important to note that we do usually update immediately (on = release time) the download links on our website (whenever it=E2=80=99s a = new release or a small update) and we always include great credits for Sc= ummVM project on all our releases (even updated to the new logo in one of= our latest on-going updates). I won=E2=80=99t share any more excuses. Just our deepest apologies and th= at from now, I will share the download zip with Eugene (or any other repr= esentative you will designate for that) even before so you can have a loo= k at what we are going to put online. If the time won=E2=80=99t allow to = do it before public release (like when pushing important updates) =E2=80=94= it will be immediately on release. I hope to share with you better things in the future.Please feel free to = write back any feedbacks/questions. And, as I wrote in the past, if anyone on the team like redeem codes to a= ny of our releases, just let me know. All the best, Liron Barzilai =46ounder, MojoTouch http://mojo-touch.com --5cb63ce3_515f007c_4df3 Content-Type: text/html; charset="utf-8" Content-Transfer-Encoding: quoted-printable Content-Disposition: inline <html xmlns=3D=22http://www.w3.org/1999/xhtml=22> <head> <title></title> </head> <body> <div name=3D=22messageBodySection=22 style=3D=22font-size: 14px; font-fam= ily: -apple-system, BlinkMacSystem=46ont, sans-serif;=22>Dear ScummVM Tea= m,<br /> <br /> My name is Liron Barzilai and I am the founder of MojoTouch (previously =22= iPhSoft=22), a small game developer studio.<br /> Some of you already knows me, since for about 10 years now we commerciall= y used ScummVM code to release games on different platforms and occasiona= lly collaborated with some of you to work on our modified sources.<br /> <br /> We have a lot appreciation to the ScummVM project and the work been done = by the team. We feel that when we manage to get distribution rights and r= elease a game using it - it=E2=80=99s another proof that open-source code= can drive commercial projects (and of course a win for the =E2=80=9Cretr= o gaming=E2=80=9D community). The last thing we think is that any of you = are dumb for not selling your work. We read, when we just started, about = the Atari case with the Wii re-releases. So we know your pain and althoug= h we haven=E2=80=99t felt it like you did, we understand how you must fee= l about companies that violates ScummVM license.<br /> <br /> Today, I wanted to bring to your attention that in our latest release (a = new edition of The 7th Guest), that was done in the beginning of this mon= th, we didn=E2=80=99t made the modified sources immediately available to = download from our website.<br /> That=E2=80=99s until about 48 hours later, Eugene has rightfully scold me= that you see it as a violation. Then, within an hour, our website was up= dated.<br /> <br /> It=E2=80=99s important to note that we do usually update immediately (on = release time) the download links on our website (whenever it=E2=80=99s a = new release or a small update) and we always include great credits for Sc= ummVM project on all our releases (even updated to the new logo in one of= our latest on-going updates).<br /> <br /> I won=E2=80=99t share any more excuses. Just our deepest apologies and th= at from now, I will share the download zip with Eugene (or any other repr= esentative you will designate for that) even before so you can have a loo= k at what we are going to put online. If the time won=E2=80=99t allow to = do it before public release (like when pushing important updates) =E2=80=94= it will be immediately on release.<br /> <br /> I hope to share with you better things in the future.Please feel free to = write back any feedbacks/questions.<br /> And, as I wrote in the past, if anyone on the team like redeem codes to a= ny of our releases, just let me know.<br /> <br /> All the best,<br /> Liron Barzilai<br /> =46ounder, MojoTouch<br /> http://mojo-touch.com</div> </body> </html> --5cb63ce3_515f007c_4df3-- --===============2052014235225001964== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KU2N1bW12bS1k ZXZlbCBtYWlsaW5nIGxpc3QKU2N1bW12bS1kZXZlbEBsaXN0cy5zY3VtbXZtLm9yZwpodHRwczov L2xpc3RzLnNjdW1tdm0ub3JnL2xpc3RpbmZvL3NjdW1tdm0tZGV2ZWwK --===============2052014235225001964==--