Apologies regrading The 7th Guest: 25th Anniversary Edition

Liron Barzilai <[email protected]> Tue, 16 Apr 2019 23:36:45 +0300
Newsgroups gmane.games.devel.scummvm
Message-ID <e0056429-49c3-4645-bea7-45b77dccdf03@Spark>
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Dear ScummVM Team,

My name is Liron Barzilai and I am the founder of MojoTouch (previously =22=
iPhSoft=22), a small game developer studio.
Some of you already knows me, since for about 10 years now we commerciall=
y used ScummVM code to release games on different platforms and occasiona=
lly collaborated with some of you to work on our modified sources.

We have a lot appreciation to the ScummVM project and the work been done =
by the team. We feel that when we manage to get distribution rights and r=
elease a game using it - it=E2=80=99s another proof that open-source code=
 can drive commercial projects (and of course a win for the =E2=80=9Cretr=
o gaming=E2=80=9D community). The last thing we think is that any of you =
are dumb for not selling your work. We read, when we just started, about =
the Atari case with the Wii re-releases. So we know your pain and althoug=
h we haven=E2=80=99t felt it like you did, we understand how you must fee=
l about companies that violates ScummVM license.

Today, I wanted to bring to your attention that in our latest release (a =
new edition of The 7th Guest), that was done in the beginning of this mon=
th, we didn=E2=80=99t made the modified sources immediately available to =
download from our website.
That=E2=80=99s until about 48 hours later, Eugene has rightfully scold me=
 that you see it as a violation. Then, within an hour, our website was up=
dated.

It=E2=80=99s important to note that we do usually update immediately (on =
release time) the download links on our website (whenever it=E2=80=99s a =
new release or a small update) and we always include great credits for Sc=
ummVM project on all our releases (even updated to the new logo in one of=
 our latest on-going updates).

I won=E2=80=99t share any more excuses. Just our deepest apologies and th=
at from now, I will share the download zip with Eugene (or any other repr=
esentative you will designate for that) even before so you can have a loo=
k at what we are going to put online. If the time won=E2=80=99t allow to =
do it before public release (like when pushing important updates) =E2=80=94=
 it will be immediately on release.

I hope to share with you better things in the future.Please feel free to =
write back any feedbacks/questions.
And, as I wrote in the past, if anyone on the team like redeem codes to a=
ny of our releases, just let me know.

All the best,
Liron Barzilai
=46ounder, MojoTouch
http://mojo-touch.com

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<title></title>
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<body>
<div name=3D=22messageBodySection=22 style=3D=22font-size: 14px; font-fam=
ily: -apple-system, BlinkMacSystem=46ont, sans-serif;=22>Dear ScummVM Tea=
m,<br />
<br />
My name is Liron Barzilai and I am the founder of MojoTouch (previously =22=
iPhSoft=22), a small game developer studio.<br />
Some of you already knows me, since for about 10 years now we commerciall=
y used ScummVM code to release games on different platforms and occasiona=
lly collaborated with some of you to work on our modified sources.<br />
<br />
We have a lot appreciation to the ScummVM project and the work been done =
by the team. We feel that when we manage to get distribution rights and r=
elease a game using it - it=E2=80=99s another proof that open-source code=
 can drive commercial projects (and of course a win for the =E2=80=9Cretr=
o gaming=E2=80=9D community). The last thing we think is that any of you =
are dumb for not selling your work. We read, when we just started, about =
the Atari case with the Wii re-releases. So we know your pain and althoug=
h we haven=E2=80=99t felt it like you did, we understand how you must fee=
l about companies that violates ScummVM license.<br />
<br />
Today, I wanted to bring to your attention that in our latest release (a =
new edition of The 7th Guest), that was done in the beginning of this mon=
th, we didn=E2=80=99t made the modified sources immediately available to =
download from our website.<br />
That=E2=80=99s until about 48 hours later, Eugene has rightfully scold me=
 that you see it as a violation. Then, within an hour, our website was up=
dated.<br />
<br />
It=E2=80=99s important to note that we do usually update immediately (on =
release time) the download links on our website (whenever it=E2=80=99s a =
new release or a small update) and we always include great credits for Sc=
ummVM project on all our releases (even updated to the new logo in one of=
 our latest on-going updates).<br />
<br />
I won=E2=80=99t share any more excuses. Just our deepest apologies and th=
at from now, I will share the download zip with Eugene (or any other repr=
esentative you will designate for that) even before so you can have a loo=
k at what we are going to put online. If the time won=E2=80=99t allow to =
do it before public release (like when pushing important updates) =E2=80=94=
 it will be immediately on release.<br />
<br />
I hope to share with you better things in the future.Please feel free to =
write back any feedbacks/questions.<br />
And, as I wrote in the past, if anyone on the team like redeem codes to a=
ny of our releases, just let me know.<br />
<br />
All the best,<br />
Liron Barzilai<br />
=46ounder, MojoTouch<br />
http://mojo-touch.com</div>
</body>
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