Re: Proposed Schedule for 2.1.0
Peter Kohaut <[email protected]> Mon, 9 Sep 2019 18:33:26 +0200
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <CAPtEGQZoNtbwc8p+RGw9B0fzMqcLwSn73Qef=N_uj1aiU-tDFQ@mail.gmail.com> |
--===============5283501728647232977== Content-Type: multipart/alternative; boundary="000000000000ac29cd0592215988" --000000000000ac29cd0592215988 Content-Type: text/plain; charset="UTF-8" Hello, I've got nothing against the schedule and I like the "Electric Sheep" name the most. Kind regards, Peter Kohaut On Sun, Sep 8, 2019 at 8:56 PM Eugene Sandulenko <[email protected]> wrote: > Sure, no problem. > > Here is the amended schedule: > > 16 Sept, Mon: Release cycle start, a minimal list of release crytical bugs > published. Announcement, invitation for the GUI translators to update. > 22 Sept, Sun: Branch, from now on all the bugfixes must be backported. > Porters start to test their builds > 4 Oct, Fri: Tagging. Porters start to submit their builds > 13 Oct, Sun: Release > > > On Sun, 8 Sep 2019 at 16:22, Thierry Crozat <[email protected]> wrote: > >> Hi Eugene, >> >> I was planning to announce testing for Mission Supernova next weekend. I >> am currently going over the game to check that it is completable with no >> major issue and to finalise the translation of the second part. Would it be >> possible to push back the whole schedule by one week? >> >> As for the release name, continuing on the Blade Runner theme, maybe >> "Electric Dream"? >> >> Thierry >> >> On 8 Sep 2019, at 13:55, Matan Bareket <[email protected]> wrote: >> >> ScummVM 2.1.0: Electric Boogaloo >> >> On Sun, Sep 8, 2019 at 5:40 AM Lothar Serra Mari <[email protected]> >> wrote: >> >>> Hi Eugene, >>> >>> > 9 Sept, Mon: Release cycle start, a minimal list of release crytical >>> > bugs published. Announcement, invitation for the GUI translators to >>> update. >>> > 15 Sept, Sun: Branch, from now on all the bugfixes must be backported. >>> > Porters start to test their builds >>> > 27 Sept, Fri: Tagging. Porters start to submit their builds >>> > 6 October, Release >>> >>> I think that's a reasonable schedule for the new release and I agree >>> with it. >>> >>> > Besides expressing your thoughts on the schedule, let's discuss the >>> > release codename. I think Blade Runner is one of the pivotal games in >>> > this release. >>> > >>> >>> Considering "Blade Runner" as the "main event" of SCummVM 2.1.0, I vote >>> for >>> >>> "Electric Sheep" or >>> "The Electric Release" >>> >>> as a release codename. >>> >>> Lothar >>> >>> _______________________________________________ >>> Scummvm-devel mailing list >>> [email protected] >>> https://lists.scummvm.org/listinfo/scummvm-devel >>> >> _______________________________________________ >> Scummvm-devel mailing list >> [email protected] >> https://lists.scummvm.org/listinfo/scummvm-devel >> >> >> _______________________________________________ >> Scummvm-devel mailing list >> [email protected] >> https://lists.scummvm.org/listinfo/scummvm-devel >> > _______________________________________________ > Scummvm-devel mailing list > [email protected] > https://lists.scummvm.org/listinfo/scummvm-devel > --000000000000ac29cd0592215988 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr"><div>Hello,</div><div>I've got nothing against the sch= edule and I like the "Electric Sheep" name the most.<br></div><di= v><div><div><div dir=3D"ltr" class=3D"gmail_signature" data-smartmail=3D"gm= ail_signature"><div dir=3D"ltr"><div><br></div><div>Kind regards,<br>Peter = Kohaut</div></div></div></div><br></div></div></div><br><div class=3D"gmail= _quote"><div dir=3D"ltr" class=3D"gmail_attr">On Sun, Sep 8, 2019 at 8:56 P= M Eugene Sandulenko <<a href=3D"mailto:[email protected]">[email protected]<= /a>> wrote:<br></div><blockquote class=3D"gmail_quote" style=3D"margin:0= px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><= div dir=3D"ltr">Sure, no problem.<div><br></div><div>Here is the amended sc= hedule:</div><div><br></div><div><div>16 Sept, Mon: Release cycle start, a = minimal list of release crytical bugs published. Announcement, invitation f= or the GUI translators to update.</div><div>22 Sept, Sun: Branch, from now = on all the bugfixes must be backported. Porters start to test their builds<= /div><div>4 Oct, Fri: Tagging. Porters start to submit their builds</div><d= iv>13 Oct, Sun: Release</div></div><div><br></div></div><br><div class=3D"g= mail_quote"><div dir=3D"ltr" class=3D"gmail_attr">On Sun, 8 Sep 2019 at 16:= 22, Thierry Crozat <<a href=3D"mailto:[email protected]" target=3D"_bla= nk">[email protected]</a>> wrote:<br></div><blockquote class=3D"gmail_q= uote" style=3D"margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,2= 04);padding-left:1ex"><div><div>Hi Eugene,</div><div><br></div><div>I was p= lanning to announce testing for Mission Supernova next weekend. I am curren= tly going over the game to check that it is completable with no major issue= and to finalise the translation of the second part. Would it be possible t= o push back the whole schedule by one week?</div><div><br></div><div>As for= the release name, continuing on the Blade Runner theme, maybe "Electr= ic Dream"?</div><div><br></div><div>Thierry</div><br><div><blockquote = type=3D"cite"><div>On 8 Sep 2019, at 13:55, Matan Bareket <<a href=3D"ma= ilto:[email protected]" target=3D"_blank">[email protected]</a>> wrote= :</div><br class=3D"gmail-m_7172602853244570637gmail-m_-1004421474026465743= Apple-interchange-newline"><div><div dir=3D"ltr">ScummVM 2.1.0: Electric Bo= ogaloo<br></div><br><div class=3D"gmail_quote"><div dir=3D"ltr" class=3D"gm= ail_attr">On Sun, Sep 8, 2019 at 5:40 AM Lothar Serra Mari <<a href=3D"m= ailto:[email protected]" target=3D"_blank">[email protected]</a>> = wrote:<br></div><blockquote class=3D"gmail_quote" style=3D"margin:0px 0px 0= px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi Eugene= ,<br> <br> > 9 Sept, Mon: Release cycle start, a minimal list of release crytical<b= r> > bugs published. Announcement, invitation for the GUI translators to up= date.<br> > 15 Sept, Sun: Branch, from now on all the bugfixes must be backported.= <br> > Porters start to test their builds<br> > 27 Sept, Fri: Tagging. Porters start to submit their builds<br> > 6 October, Release<br> <br> I think that's a reasonable schedule for the new release and I agree<br= > with it.<br> <br> > Besides expressing your thoughts on the schedule, let's discuss th= e<br> > release codename. I think Blade Runner is one of the pivotal games in<= br> > this release.<br> > <br> <br> Considering "Blade Runner" as the "main event" of SCumm= VM 2.1.0, I vote for<br> <br> =C2=A0 =C2=A0 =C2=A0 =C2=A0 "Electric Sheep" or<br> =C2=A0 =C2=A0 =C2=A0 =C2=A0 "The Electric Release"<br> <br> as a release codename.<br> <br> Lothar<br> <br> _______________________________________________<br> Scummvm-devel mailing list<br> <a href=3D"mailto:[email protected]" target=3D"_blank">Scummv= [email protected]</a><br> <a href=3D"https://lists.scummvm.org/listinfo/scummvm-devel" rel=3D"norefer= rer" target=3D"_blank">https://lists.scummvm.org/listinfo/scummvm-devel</a>= <br> </blockquote></div> _______________________________________________<br>Scummvm-devel mailing li= st<br><a href=3D"mailto:[email protected]" target=3D"_blank">= [email protected]</a><br><a href=3D"https://lists.scummvm.org= /listinfo/scummvm-devel" target=3D"_blank">https://lists.scummvm.org/listin= fo/scummvm-devel</a><br></div></blockquote></div><br></div>________________= _______________________________<br> Scummvm-devel mailing list<br> <a href=3D"mailto:[email protected]" target=3D"_blank">Scummv= [email protected]</a><br> <a href=3D"https://lists.scummvm.org/listinfo/scummvm-devel" rel=3D"norefer= rer" target=3D"_blank">https://lists.scummvm.org/listinfo/scummvm-devel</a>= <br> </blockquote></div> _______________________________________________<br> Scummvm-devel mailing list<br> <a href=3D"mailto:[email protected]" target=3D"_blank">Scummv= [email protected]</a><br> <a href=3D"https://lists.scummvm.org/listinfo/scummvm-devel" rel=3D"norefer= rer" target=3D"_blank">https://lists.scummvm.org/listinfo/scummvm-devel</a>= <br> </blockquote></div> --000000000000ac29cd0592215988-- --===============5283501728647232977== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Scummvm-devel mailing list [email protected] https://lists.scummvm.org/listinfo/scummvm-devel --===============5283501728647232977==--