Re: My thoughts on C# and gaming.

OvermindDL1 <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On Wed, Jan 27, 2010 at 8:18 PM, Brandon Van Every <[email protected]> wrote:
> On Wed, Jan 27, 2010 at 10:12 PM, OvermindDL1 <[email protected]> wrote:
>>
>> Spirit actually contains a benchmark for the above atoi/strtol test
>> and a few others in its download documentation that you can run
>> yourself.
>
> This is driving me a bit nuts.  Where exactly in the distro do these
> files live?  I can't find any "benchmark" folder, which is what I
> thought might exist based on the Spirit mailing list archives.

Heh, sorry, just download boost 1.41/1.42.  The cpp for the benchmark
is not with the other code as one may hope, but is rather in the
documentation directory (the cpp file itself is linked to from the
benchmark area of the documentation).

Oh, apparently I was the one to make the first test, hmm:
http://lists.boost.org/Archives/boost/2009/07/154008.php
My code is attached to the bottom of that, the
high_resolution_timer.hpp that I use in the header is included with
Boost Spirit in the lib directory (just search for it).

I think later on in that thread I use a stupid-high resolution timer
that takes like an hour to run, but I get the same results.
_______________________________________________
Sweng-Gamedev mailing list
[email protected]
http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.