Re: My thoughts on C# and gaming.
OvermindDL1 <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Wed, Jan 27, 2010 at 8:18 PM, Brandon Van Every <[email protected]> wrote: > On Wed, Jan 27, 2010 at 10:12 PM, OvermindDL1 <[email protected]> wrote: >> >> Spirit actually contains a benchmark for the above atoi/strtol test >> and a few others in its download documentation that you can run >> yourself. > > This is driving me a bit nuts. Where exactly in the distro do these > files live? I can't find any "benchmark" folder, which is what I > thought might exist based on the Spirit mailing list archives. Heh, sorry, just download boost 1.41/1.42. The cpp for the benchmark is not with the other code as one may hope, but is rather in the documentation directory (the cpp file itself is linked to from the benchmark area of the documentation). Oh, apparently I was the one to make the first test, hmm: http://lists.boost.org/Archives/boost/2009/07/154008.php My code is attached to the bottom of that, the high_resolution_timer.hpp that I use in the header is included with Boost Spirit in the lib directory (just search for it). I think later on in that thread I use a stupid-high resolution timer that takes like an hour to run, but I get the same results. _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com