Re: time budgets and continuous integration

Jim Tilander <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On Mon, Feb 1, 2010 at 1:06 AM, Boberg, Stefan <[email protected]>wrote:

>    Er… Hudson **is** open source, no? J
>
>
Doh! I did a mental blind alley, I mixed this one up with Pulse (
http://zutubi.com/products/pulse/). No more midnight postings... oh, wait!


>
>
>    It looks good, I’ve been keeping an eye on it for a while.
> Unfortunately, it is written in Java, which makes me personally very…
> unenthusiastic… about touching the code.
>
>
>
>    The main issue for me with CC.NET was that it just doesn’t support
> distributed building out-of-the-box, which FWIW Hudson does.
>

People keeps mentioning this, but it's really not *that* hard to write
something that will load balance builds across servers (hey, even a simple
database with a nant target name that can be removed from the list each time
a server wakes up would suffice, poor man's job queue :)


-- 
Introspection is just a ladder for people who have dug them an object
oriented hole.

_______________________________________________
Sweng-Gamedev mailing list
[email protected]
http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.