Re: My thoughts on C# and gaming.
Brandon Van Every <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Thu, Feb 18, 2010 at 1:54 PM, Nick Trout <[email protected]> wrote: > On 12 February 2010 01:42, Brandon Van Every <[email protected]> wrote: >> >> http://www.gamasutra.com/blogs/MarkDeLoura/20090302/581/The_Engine_Survey_General_results.php >> Seems to me this whole "waste of money" idea is a strawman. Unless >> your studio really does just churn out C# titles all day long. > > What's popularity got to do with it? How are you going to innovate if you > follow the herd? C# represents innovation in this context?? > Are you going to tell me Naughty Dog they are idiots for using Lisp? Well Sony did dump it when they bought 'em. So although it may have worked for them initially, it didn't last over the long haul. I guess Sony didn't see the genius in it. Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com