Re: A few questions about scripting
Brandon Van Every <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Tue, Apr 27, 2010 at 10:23 AM, Tim Stowell <[email protected]> wrote: > argh, sorry I meant "which parts might be best left to scripting and which > parts might best be a fit for native c++/c etc" Some people don't believe in changing the programming language, because debugging is more difficult across a language boundary, and also because wrapping stuff for use in 2 languages is more work. I don't know that I agree with this point of view, I just mention that it is held. Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com