Re: Sweng-Gamedev Digest, Vol 54, Issue 1

Shaun Stamper <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
Edward Corlew wrote:
> I think with some languages you can even adjust some parameters while 
> the game is running and see the effect in game.  I'm not sure if this 
> is true.  Can someone comment on that? 
Yes, a fair few scripting languages allow for editing parameters on the 
fly. A lot will also allow the script code to also be edited and 
reloaded while the game is running, or even just have arbitrary code 
executed from a Quake style console.

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