Re: F# fsharp

Lionel Barret De Nazaris <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>

On 05/26/2010 06:32 PM, Brandon Van Every wrote:
> On Wed, May 26, 2010 at 12:01 PM, Lionel Barret De Nazaris
> <[email protected]>  wrote:
>    
>> About F#, yep that should be a slam dunk but saying FP is the best way to
>> scare people.
>>      
> In one sense, I don't care, because the more people who are scared,
> the less competition I'll have for a few years.  I have no problem
> being an early adopter, as I already went halfway up the FP learning
> curve years ago.
>    
Agreed but that doesn't help if you work with others or need to hire new 
people.
> On the other hand, I'm contemplating a possibly open source showcase
> project, "Functional Dungeon."  What does FP have to say about content
> generation for a dungeon?  It's something I've started to design,
> although I don't have any brilliant insights yet.
>    
Indeed, FP in games is all about content generation.
Hum, hum...

>
> Cheers,
> Brandon Van Every
> _______________________________________________
> Sweng-Gamedev mailing list
> [email protected]
> http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com
>    

-- 
Best regards,
Lionel Barret de Nazaris
Gamr7 - CEO
===
Create bigger cities faster with Urban PAD 
<http://gamr7.com/g2009/urban_pad>.
follow us : rss <http://gamr7.com/g2009/default/feed.rss>, twitter 
<http://twitter.com/Gamr7>, facebook 
<http://www.facebook.com/pages/Urban-PAD/124363971359>

_______________________________________________
Sweng-Gamedev mailing list
[email protected]
http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.