Re: F# fsharp

Jon Frisby <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On May 27, 2010, at 3:10 PM, Brandon Van Every wrote:

> alone.  From a tools standpoint, MS ships an interpreter for F# out of
> the box, in Visual Studio 2010.

Again, for the sake of clarification:  Making use of the C# interpreter from Mono is as simple as including Mono.CSharp.dll in your project.  The API consists of a handful of very simple methods.  Code goes in, and either a CompiledMethod comes out, or the results come out (depending on what you want to do).

Since VS2010 already has plenty of integration/support for C#, there's really not much more needed to bring parity on this point.

-JF


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