Re: F# fsharp

Richard <[email protected]>
Newsgroups gmane.games.devel.sweng
Organization multi-cellular, biological
Message-ID <[email protected]>
In article <[email protected]>,
    Jon Frisby <[email protected]>  writes:

> 
> On May 27, 2010, at 3:10 PM, Brandon Van Every wrote:
> 
> > alone.  From a tools standpoint, MS ships an interpreter for F# out of
> > the box, in Visual Studio 2010.
> 
> Again, for the sake of clarification:  Making use of the C# interpreter
> from Mono is as simple as including Mono.CSharp.dll in your project.

Additionally its possible to use the C# interpreter that's bundles in
the Visual Studio IDE's Command window if you just want to tinker
around with something.  Its only live when you're debugging a C# .NET
application, but even "Hello World" will suffice.

Its not something you can bundle into your shipping application, but
it does let you play around with .NET/C# interactively in a REPL style
environment.
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