Re: sparse components
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <957652889.137221275081186794.JavaMail.root@spooler1-g27.priv.proxad.net> |
De: "Richard Fabian" <[email protected]> > I don't think it's teh same thing, as the visitor is meant to work > over structures of data isn't it? And this is more about building lists > that ALL get processed, because they are in the list. Someone else > mentioned it's like a todo list, but persistent... heh, nomenclature > wars! I believe you're right - the system you describe is not the visitor pattern (or an extended versino of this pattern). Small thing here: the visitor pattern is not working over data - it's a general selector. Since it's goal is to emulate multiple dispatch in languages that lack this functionnality, it is neither data nor code oriented. It just selects the right path for the right parameter types. -- Emmanuel Deloget _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com