Re: sparse components
Brandon Van Every <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Fri, May 28, 2010 at 2:07 PM, Warrick Buchanan <[email protected]> wrote: > 3) The natural unit of program composition is not a conceptional 'OO' object > but functions that transform an input stream to an output stream (stream or > list) Isn't that view of programming pretty strongly biased against persistency? Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com