Re: Software Architecture/Design
Richard Fabian <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On 4 June 2010 15:26, <[email protected]> wrote: > ----- "Morten Brodersen" <[email protected]> a écrit : > Forgive me if I'm wrong, but this doesn't this approach limit the > flexibility of the system ? I mean, if behaviors are called explicitely, > then adding a behavior need changes in other place of the code (meaning in > turn that beyond some limit, the code will be awfully difficult to > maintain). > > It also seems difficult to me to build a data-driven approach on the top of > this appraoch (but again, I might be wrong). > > Or am I missing something obvious ? > > -- Emmanuel Deloget > > The system seems wonderful for data oriented approach (not data driven, that means something different). The important aspects of data oriented are maintained and although you would have to change a "few things" whenever the data changes, it seems to me like the POs are very safely encapsulated by their attachment to SOs but not each other. -- fabs(); Just because the world is full of people that think just like you, doesn't mean the other ones can't be right. _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com