Re: Software Architecture/Design

Brandon Van Every <[email protected]> Thu, 10 Jun 2010 23:15:54 -0400
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On Thu, Jun 10, 2010 at 9:46 PM, Shaun Stamper <[email protected]>wrote:

>
> Sure, technology moves on, but we still have to fit everything into a 30hz
> frame. That update and render within 33ms. Unless you're aiming for 60Hz,
> then you have much much less. Thats not a lot of time to do anything, let
> alone many things.
>

Every year it's less of a problem.  Sure, maybe you don't want to give up
your C++ *now*.  But when do you think even you will throw in the towel?  At
some future calendar date, that line is gonna get crossed by most
developers, same as it was for ASM.  I think if C++ ever gets officially
sanctioned GC, that will be its death knell.  Once lots of C++ programmers
accept GC, a lot of them will start to wonder why they're bothering with
C++'s other problems.  They'll jump ship, to languages that were designed
more recently and took GC as a given, rather than shoehorned in later.


Cheers,
Brandon Van Every

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