Re: Software Architecture/Design
Brandon Van Every <[email protected]> Fri, 11 Jun 2010 00:23:55 -0400
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Thu, Jun 10, 2010 at 11:40 PM, Shaun Stamper <[email protected]>wrote: > > Sure, and thats why a lot of games devs make heavy use of scripting > languages. Thats the line that was crossed, its already being done. > But guess what? We still use C for anything that needs to be high > performance. > > I've done a fair bit of .net dev too, and everything there thats needed to > be high performance, guess what? I've pushed those operations to C. > Eventually the entire game will be what nowadays is called "script." Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com