Re: Software Architecture/Design

Brandon Van Every <[email protected]> Fri, 11 Jun 2010 00:23:55 -0400
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On Thu, Jun 10, 2010 at 11:40 PM, Shaun Stamper <[email protected]>wrote:

>
>  Sure, and thats why a lot of games devs make heavy use of scripting
> languages. Thats the line that was crossed, its already being done.
> But guess what? We still use C for anything that needs to be high
> performance.
>
> I've done a fair bit of .net dev too, and everything there thats needed to
> be high performance, guess what? I've pushed those operations to C.
>


Eventually the entire game will be what nowadays is called "script."


Cheers,
Brandon Van Every

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