Re: Software Architecture/Design

Shaun Stamper <[email protected]> Fri, 11 Jun 2010 14:40:33 +1000
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
Brandon Van Every wrote:
>
>>     Other hand nothing.  Microsoft heavily invested in C# as its core
>>     OS strategy.  That was years ago.  We put up with bloated MS crap
>>     for a number of years. 
>     Look at Epic. Even though they do all of their game in
>     Unrealscript, the engine still has to be in C.
>     Care to answer why thats the case given:
>>     Now the computers are fast enough, and the OS code evolved
>>     enough, that we're not suffering as horribly anymore.  It shows
>>     that there is light at the end of the VM tunnel.
>
>
> because Epic has an extant codebase.  Same as why Microsoft took this 
> long to ship any kind of performance improvement in its OS.
>
LOL.
-- 
------------------------------------------------------------------------

*Shaun Stamper*
Graphics Programmer / Engine Team

	<http://www.bigant.com/>

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