Re: Software Architecture/Design
Shaun Stamper <[email protected]> Fri, 11 Jun 2010 14:40:33 +1000
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
Brandon Van Every wrote: > >> Other hand nothing. Microsoft heavily invested in C# as its core >> OS strategy. That was years ago. We put up with bloated MS crap >> for a number of years. > Look at Epic. Even though they do all of their game in > Unrealscript, the engine still has to be in C. > Care to answer why thats the case given: >> Now the computers are fast enough, and the OS code evolved >> enough, that we're not suffering as horribly anymore. It shows >> that there is light at the end of the VM tunnel. > > > because Epic has an extant codebase. Same as why Microsoft took this > long to ship any kind of performance improvement in its OS. > LOL. -- ------------------------------------------------------------------------ *Shaun Stamper* Graphics Programmer / Engine Team <http://www.bigant.com/> _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com