Re: Software Architecture/Design

Mat Noguchi <[email protected]> Fri, 11 Jun 2010 09:47:18 -0700
Newsgroups gmane.games.devel.sweng
Message-ID <D7F4D9E414140644BF099886C28C6636299D913AD2@bngexchange01.bungie.bng.local>
Ah, it took me a while to realize what you are talking about.

Yes, 14 years ago, when I was still in high school, I ranted about how Microsoft would destroy the game industry for putting something somewhere. I'm sure I was ranting about the Game SDK. 

Fortunately, for me, no one really cares about that beyond it being an interesting historical artifact. Or rather, it hasn't really burned me that much.

MSN
-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of Brandon Van Every
Sent: Thursday, June 10, 2010 10:26 PM
To: [email protected]
Subject: Re: [Sweng-Gamedev] Software Architecture/Design

On Fri, Jun 11, 2010 at 1:12 AM, Mat Noguchi <[email protected]> wrote:
> You realize that there's a difference between the id voice inside your head
> and the stuff that you broadcast onto the Internet that is archived forever,
> right?
> I'm all for lighting bridges on fire with self immolation but this is beyond
> ridiculous.

You mean you haven't noticed how long we've been programming DX9?


Cheers,
Brandon Van Every
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