Re: Software Architecture/Design

Mat Noguchi <[email protected]> Tue, 15 Jun 2010 11:49:32 -0700
Newsgroups gmane.games.devel.sweng
Message-ID <D7F4D9E414140644BF099886C28C663629A06E04F4@bngexchange01.bungie.bng.local>
Which was basically my point: in order to implement precice GC, you need enough information that would be beneficial outside of just doing GC.

MSN
From: [email protected] [mailto:[email protected]] On Behalf Of Jon Watte
Sent: Tuesday, June 15, 2010 11:21 AM
To: [email protected]
Subject: Re: [Sweng-Gamedev] Software Architecture/Design

 If you could get most people to
agree on a C++ GC then the engineering situation might become viable
there


If only the C++ standards committee would agree on a static reflection API that would make precise GC possible, that might actually happen.

That C++ *still*, 25 years later, doesn't have the basic ability to get the list of members of a type is beyond cruel to my mind.

Sincerely,

jw

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