Re: Data oriented programming
Richard <[email protected]> Thu, 30 Sep 2010 13:32:24 -0600
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Organization | multi-cellular, biological |
| Message-ID | <[email protected]> |
In article <D7F4D9E414140644BF099886C28C6636350A0B198D@bngexchange01.bungie.bng.local>,
Mat Noguchi <[email protected]> writes:
> Incidentally, Rico Mariani posted this earlier this week:
>
> http://blogs.msdn.com/b/ricom/archive/2010/09/27/less-loosely-coupled-than-me
ets-the-eye.aspx
This is why I've been recommending that performance tests be part of
your CI build. As soon as you have two components that each use 2/3
of the L2 cache, you'll know from your performance tests.
FitNesse is a nice way, but certainly not the only way, to orchestrate
these end-to-end tests. <http://www.fitnesse.org>
--
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
<http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/>
Legalize Adulthood! <http://legalizeadulthood.wordpress.com>
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