Re: Data oriented programming
Fabian Giesen <[email protected]> Tue, 05 Oct 2010 15:33:59 -0700
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On 10/5/2010 3:03 PM, Jon Watte wrote: > There are times when back-of-the-envelope calculations turn out to be wrong. > Or, perhaps more commonly, when implementation bugs cause systems to not > behave the way you planned them. > CI builds catching performance problems as soon as they are checked into > the code base seems quite preferrable to customers and reviewers > catching bugs when you ship :-) > I don't see why you think adding performance tests to a CI tester is > wrong? We have it, and have used it, and it's caught things for a long > time. Even things that we planned well, but ended up having either > unexpected side effects, or implementation problems. I didn't mean to suggest that you shouldn't test performance during testing, just that it shouldn't be your "first line of defense". Obviously you can't fix problems before you notice them, but a lot of these problems are entirely avoidable if you think things through early enough. -Fabian _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com