Visual Studio 2005

Chris Raine <[email protected]> Sat, 29 Oct 2005 00:55:05 +0200
Newsgroups gmane.games.devel.windows
Message-ID <[email protected]>
Visual Studio 2005 has been released recently (today?), and I find
myself in the position of manually searching through tons of
marketing-voodoo on Microsoft's Visual Studio site.

I would like to know which improvements to Visual Studio regarding C++
development have been added (subquestion : What about automated
unit-tests, refactoring for C++ ?). 

And what is this Team Server or Team Foundation thing all about? What
benefits would my development team have if we start using it?

What about nice features tailored towards game development (asset
management, etc) ? I read about a special version of Visual Studio 2005
tailored for game developers a few months ago, but I cannot find a
single reference to game development on Microsoft's VS site.

Maybe someone on this list with access to the early-beta's can shed some
light on these topics for me. I gave up on the MS site feeling rather
confused and lost after an hour. 


regards and thanks in advance, 
Chris Raine





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