Re: strange debugging problem
Andras Balogh <[email protected]> Sat, 13 May 2006 10:28:32 -0600
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <[email protected]> |
This is an old thread, but I think I've finally found a solution that always works (none of the other suggestions really worked for me): When the program is running, first pause it from Visual Studio, then place the breakpoint, then resume running, and tadaam! :) Andras Monday, February 20, 2006, 8:00:07 PM, you wrote: > While my application is running, I can use alt-tab to switch to other > programs and then switch back, and all this seems to work fine. However, > when I switch to Visual Studio, and put a breakpoint in the source, while > the program is running under the debugger, the program just.. well.. I > don't know how to describe it, it kinda hangs, but it does this in a very > strange way. The VS debugger says it's still running, but when I try to > break into it (using the break all command that should just stop at the > current instruction, wherever it is), it can't. The callstack window does > not respond anymore, and I can not continue, or step anymore.. The only > button on VS that works is the stop debugging. And it's funny, but when I > say stop, I can actually see a couple more messages in the debug output > window that my program is writing out.. > Anyone experienced anything like this? Any ideas about what might cause > it, and possible workarounds? > This is on VC++ 7.1 /Win32 XP ------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555