Re: Opening COM ports over 9?
"Root, Konstantin" <[email protected]> Thu, 1 Jun 2006 12:02:09 +0300
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <EF580893E26B1D42ABA8A24A970E4CE8745B95@tln-exch.corp.fusionone.com> |
> People still use COM ports? Gosh, what a concept. Many high-end equipment is still controllable over COM only :( -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Andras Balogh Sent: Thursday, June 01, 2006 1:07 AM To: Game Development for MS Windows Subject: Re: [GD-Windows] Opening COM ports over 9? > People still use COM ports? Gosh, what a concept. It's actually a virtual COM port hiding a high-tech GPS unit connected via USB port... > Strange as it may seem, this is the info I saw on this topic: > > "To open a COM port greater than or equal to COM10, you have to prefix > the string "\\.\" to the COM port name. > In C it would look like this: > CreateFile( "\\\\.\\COM10",...) > because you have to escape the "\" character. " Funny I've just found the same info right after I hit send: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/devio/b ase/communications_resource_handles.asp > Never tried it, good luck. It works. thanks, Andras _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555 _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555