Re: Silent DirectX Installation

Alen Ladavac <[email protected]> Fri, 11 Aug 2006 09:20:04 +0200
Newsgroups gmane.games.devel.windows
Organization Croteam
Message-ID <[email protected]>
Hi Research,

Have you tried just doing _spawnvp() and then _cwait()? It seems to work
correctly for me. Also, I believe that system() might do the same, but
you'd have to check if it might create a temporary console window,
what is certainly not what you want.

Cheers,
Alen


Research wrote:

> Hi,
> According to 
> http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Simplifying_Game_Installation.asp
> it is recommended to do a silent install of DirectX, but we're having 
> trouble making this work.

> Our game doesn't need to be installed, so we're running stright from CD.
> When the CD is inserted, or the application launched, a "launcher" dialog is
> displayed. If the player clicks "play", then we are calling:

> ShellExecute(NULL, "open", "DirectX/dxsetup.exe", "/silent", NULL, 
> SW_SHOWNORMAL);

> But this call doesn't seem to block and returns immediately, so if the
> player didn't already have the latest DX installed, it would be partway
> through installation when the game launched and of course this doesn't work.

> Is there a way or API to run a program and block until it finishes?

> Thanks,
> Brett Bibby
> GameBrains


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-- 
Alen


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