waveOutWrite buffer size limits
Brian Hook <[email protected]> Sun, 27 Aug 2006 23:26:18 -0400
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <2006827232618.739770@ASUSONE> |
Is there a limit (or a way to query) on the maximum size of an output buffer using wave audio? I need very trivial audio playback of a fixed sample, however it may be very large (several meg) and I'm not sure if this is kosher across a wide range of platforms. I'd normally use PlaySound() or sndPlaySound(), however those don't let you specify the audio output device explicitly and instead go through the standard audio output device* Brian * Pet peeve with both WMA and iTunes -- they always play through the system standard device, so if you have a USB or Firewire audio device in conjunction with integrated audio, you can't use that without disabling the integrated audio. Bah. ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555