Un-zips and 3x the storage space
Jon Watte <[email protected]> Fri, 13 Jul 2007 00:42:43 -0700
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <[email protected]> |
When downloading a program from the interwebs, I typically get a
self-extracting EXE. It creates a number of CAB files and a setup.exe on
my hard disk. It, in turn, will extract the cabs or msis into the
install location. This means that I need three times the storage space
on my hard disk, which for a laptop and modern 4G+ games sometimes is a
problem (and will be more so once flash drives become commonplace!)
Is there any real reason why you can't bundle all your game assets into
the .EXE file in the first place? Thus, when downloading, you don't even
necessarily need an installer (although the Windows model of an
installer right now pretty much requires at least 2x the storage space).
After the PE executable data, if I create my own section/sections, could
I store more than 2 GB or 4 GB of data? Will the OS be unhappy because I
have such a large image? (I would assume not, given that the
self-extractors seem to work fine)
If this is feasible, why does nobody do this?
Cheers,
/ h+
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