Re: DLL initialization (was: Loading new DLLs on old Windows)
brian sharon <[email protected]>
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <[email protected]> |
On Monday, February 16, 2004, at 01:55 AM, Andras Balogh wrote: > Currently this program only uses one DLL, but I'll create some more > (simple > ones), and see if they work or not. Now I'm pretty sure that I'm using > something in my DLL, that Win98 doesn't support, just doesn't know > what. :) Maybe you should run "dumpbin /imports" on your DLL, and then write some code in your main app to attempt to load each and every one of those imported functions by hand. See which one fails. It's like killing a fly with a rocket launcher, but at this point it seems like you really need to kill that fly :) --brian ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id=1356&alloc_id=3438&op=click _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555