Re: Network code

Mike <[email protected]>
Newsgroups gmane.games.devel.windows
Message-ID <[email protected]>
we use HawkNL with pretty good results, it is a layer above sockets, 
provides a number of message types and is cross-platform.

www.rakkarsoft.com also provide their own network API that is freely 
licensable if you email them nice ;}

i'm considering using rakkar's system for our v2 engine.

mike w
www.gekidodesigns.com

Brian Hook wrote:
>>Hello all.  This post was inspired by a recent thread on the
>>DirectXDev mailing list, where I learned that Microsoft appears to
>>be planning to stop developing DirectPlay by the end of the year.
> 
> 
> WHAT?!  That's unpossible, DirectPlay was SO MUCH BETTER THAN ANYTHING 
> ANY DEVELOPER COULD DO BY THEMSELVES!!!!!!1111  (Sorry, inside joke 
> for anyone that remembers that thread from the Tony Cox days).
> 
> 
>>I'm wondering what people here use for their network code these
>>days.  Does everyone roll their own API based on something low-
>>level (like UDP), or are there commercially available APIs (or open
>>source APIs) that people have had good experiences with?.
> 
> 
> http://enet.cubik.org, all your UDP goodness you'll need or want.  
> It's low level and implements reliable-on-UDP, but high level stuff 
> such as managing object state is still up to you.
> 
> Brian
> 
> 
> 
> 
> -------------------------------------------------------
> This SF.Net email is sponsored by OSTG. Have you noticed the changes on
> Linux.com, ITManagersJournal and NewsForge in the past few weeks? Now,
> one more big change to announce. We are now OSTG- Open Source Technology
> Group. Come see the changes on the new OSTG site. www.ostg.com
> _______________________________________________
> Gamedevlists-windows mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows
> Archives:
> http://sourceforge.net/mailarchive/forum.php?forum_idU5
> 
> 


-------------------------------------------------------
This SF.Net email is sponsored by OSTG. Have you noticed the changes on
Linux.com, ITManagersJournal and NewsForge in the past few weeks? Now,
one more big change to announce. We are now OSTG- Open Source Technology
Group. Come see the changes on the new OSTG site. www.ostg.com
_______________________________________________
Gamedevlists-windows mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows
Archives:
http://sourceforge.net/mailarchive/forum.php?forum_id=555
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.