RE: WM_EXITSIZEMOVE

"Lewin, Gareth" <[email protected]>
Newsgroups gmane.games.devel.windows
Message-ID <[email protected]>
You get a lot of WM_SIZE if you have full contents moving on. It's
needed because the entire window needs to reshape itself.

Not sure about WM_EXITSIZEMOVE, probably the same thing. 

What are you trying to accomplish? You could listen for WM_NCLBUTTONUP
or whatever it's called.


_________________________________________
Gareth Lewin - http://www.garethlewin.com

"Facts are useless. You can use facts to prove anything that's even
remotely true. Facts shmacts!" -- Homer Jay Simpson.
-----Original Message-----
From: Brian Hook [mailto:[email protected]] 
Sent: Wednesday, August 25, 2004 9:48 AM
To: [email protected]
Subject: [GD-Windows] WM_EXITSIZEMOVE

According to the docs, this is supposed to be generated every time an
application exits the size/move modal loop:

"The window enters the moving or sizing modal loop when the user clicks
the window's title bar or sizing border, or when the window passes the
WM_SYSCOMMAND message to the DefWindowProc function and the wParam
parameter of the message specifies the SC_MOVE or SC_SIZE value. "

I never click though, it's generated every time the cursor simply passes
over the edge of the window. 

Any ideas what gives?  For now I'm just doing a GetClientRect() and
comparing against the last one to see if this is a "real" size change.

I'm not using WM_SIZE since it's sending a stream of events as the
window is resized (which is what I thought WM_SIZING was supposed to do,
but whatever).

Brian




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