Mysterious DLL's
Chris Raine <[email protected]>
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <[email protected]> |
Coming from a console background and being more of a 3D-programmer than a systems coder, I had a quite confusing moment today. After finishing a large chunk of rendering code I decided to try out my code on other machines before checking in - with the result that every machine without visual studio installed complained about missing dlls (msvcp71.dll and msvcr71.dll in particular). A quick search for files showed that several programs (photoshop, etc) all include their own copies of these and other dlls in their own directories. What is the sense of having a dynamically linked lib if every program provides it's own copy? Back in the old days of my unix/linux background I thought dll meant one image of the instruction code of the lib in memory for multiple programs - by providing several copies of the same library this benefit is destroyed. Another question I had today was if I were to distribute my program, am I to include my own copies of the same libraries as other programs do, or is there any common practice I missed for dealing with these dlls? I hope these questions are not too simple - MSDN had provided me with a wealth of information regarding everything, except answers to my specific questions. many thanks, Chris
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