DEVENV dependency display
"Jon Watte" <[email protected]> Wed, 3 Nov 2004 14:14:08 -0800
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <[email protected]> |
Thanks for the suggestion. Unfortunately, that only shows the linker display. The problem is that DEVENV decides to call the linker in the first place. Thus, I need devenv itself (not one of the tools) to print out a list of which targets depend on what other targets, and which ultimate root is deemed newer than the build target. I e, something akin to "make -d" on UNIX. I did figure out that it's a .rc file that keeps getting re- built into a .res file, even though the .res file already exists and is newer than the .rc file. I also am told that in devenv, it's up to each tool to do dependency checking, rather than have the hosting IDE do it. Thus, could this be a problem with the dependency checking in rc.exe? (We're using /fo to rename the output file -- I'll go check on this a bit) Cheers, / h+ -----Original Message----- From: [email protected] [mailto:[email protected]]On Behalf Of Simon O'Connor Sent: Wednesday, November 03, 2004 10:38 AM To: [email protected] Subject: RE: [GD-Windows] graphics card capabilities Project -> Properties -> Configuration Properties -> Linker -> General -> Change "Show Progress" to "Display All Progress Messages (/VERBOSE)" Cheers, Simon. ------------------------------------------------------- This SF.Net email is sponsored by: Sybase ASE Linux Express Edition - download now for FREE LinuxWorld Reader's Choice Award Winner for best database on Linux. http://ads.osdn.com/?ad_id=5588&alloc_id=12065&op=click _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555