RE: Compiler code gen
"Jon Watte" <[email protected]> Tue, 30 Nov 2004 09:15:02 -0800
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <[email protected]> |
> > I believe this is type promotion, as defined by the C/C++ language. You > > should get the float arguments back out using va_arg(double). Sadly, the > > C++ standards document just punts to the C standard document, so I can't > > give you a definitive reference. > I changed my va_arg(ap, float) to va_arg(ap, double) and it works now. > Thanks! I think it's questionable that CodeWarrior doesn't do the right > thing when retrieving a float from from va_arg, but maybe they have a good > reason for doing it that way... Are you saying it's bad of CodeWarrior to follow the language standard, just like all other compilers? Cheers, / h+ ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://productguide.itmanagersjournal.com/ _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555